|Crossing the Chasm
"Crossing the Chasm"
Instruments: Drums, Basses, Cellos, Violas, Violins, Singer
Feel: Action, Dark, Driving
Adventure, Ho! Last time on "Adventure, Ho!", the mage-orc Gnarlnosh was granted 1d4 wishes from a Deck of Many Things and it totally screwed up the game balance. Why? Because the DM sort of sucks, but he thought "Oh, sure - this could be fun... how could giving a mage-orc a fully provisioned army in the middle of a desert possibly sidetrack the quest for finding a cure for a magical disease that is ruining the kingdom AND the healer elf." Deck of Many Things; BAH! More like Deck of This-Campaign-Jumped-the-Shark.
|Curse of the Scarab
"Curse of the Scarab"
Instruments: Xylophone, English Horn, Oboe, Bass Clarinet, Flutes, French Horn, Basses, Cellos, Percussion
Feel: Dark, Epic, Action, Driving
Five! Five full minutes of battle fighting action bits with a bit of an Egyptian flair! For some reason I associate English horn with desert nomads. There must have been some cultural reference in my youth to that effect. Super crazy awesome brass is super crazy awesome... wait for it... you'll be glad you did! Uncompressed download comes with fully loopable mix. You can download this in uncompressed format here. Download comes with individual tracks so you can make your own mixes.
Feel: Action, Bouncy, Driving
Your girlfriend has be kidnapped by ninja! Stage 1: Desert. Avoid the flaming balls and shoot cyborg ninja in the eye to win round. Retro-gaming circa 1988. I was seriously considering naming this piece "Flaming Balls" as that would also have been appropriate. Cyborg ninjas are just a little more '1988' to me. Need 10 hours of this? Loop it! You can download this in uncompressed format here. Download comes with individual tracks so you can make your own mixes.
Sheet Music: Available!
Instruments: Percussion, Dulcimer
Feel: Grooving, Mysterious, Relaxed
Middle Eastern atmospheric, sort of chill. This piece is easy to loop.