Get Started with Graph Paper

If you need some graph paper... you already know why you're here. incompetech has the best graph paper generators available, and they're all easy to use!

Let's go Graph Paper!

Get Started with Music

If you need free music for your YouTube videos where you get to keep the ad revenue...

If you need music for your film or video game...

If you need music for your presentation or commercial...

Let's go Music!

Sick of Fake News? Try some Fake Music!

Last time on Twitch (follow me there!), I nabbed a bunch of computer generated MIDI files from the FakeMusicGenerator.com.

You can hear the final productions over at freePD.com!

Posted in Music

Some toe-tappin’! … Just kidding. They’re all creepy.

Shadowlands 1 – Horizon


Part one of seven. Sort of an edgy-underwater feel… which isn’t common. You can feel the struggle just trying to get the sounds out. Imagine a small rhinoceros at a tea party. The image you have in your head has nothing to do with this piece; But it is quite amusing.

Shadowlands 2 – Bridge


Part two of seven. Very close clusters of tones bring the tension! And that tension wanes and waxes without notice. If you want your audience to be concerned, this is how you do it.

Shadowlands 3 – Machine


Part three of seven. Part pipe organ, part broken pipe organ, this isn’t just spooky, it is crazy spooky. It also has a musical theme, which not all of this horror moody stuff has. Consider it the jelly filling in your horror doughnut.

Shadowlands 4 – Breath


Part four of seven. This is the pizza cutter of this series, round and edgy. It has a little bit of melodic complexity, but mostly it just sits around being creepy. Should work well under dialog.

You can download the full uncompressed files here!

Posted in Music

The average composer makes $4,800 per year

There is a lot of music out there. And the value of new works is going down. New pieces have an average commission of $1,800, and despite people looking for new commissions, there are less of them to be had.

According to the published results, the top 1% of composers are doing fine. Which makes sense, because the top 1% of everything is fine… because Zipf’s Law.

Interesting bit… the people who got the best commissions were not considered “established”. It could be that clients are looking for “new” sounds, or new composers can spend more time marketing themselves. (It could be half a hundred other things, but as a preliminary finding it is worth noting!)

The study doesn’t really apply to me or most people I know… we’re a part of a different kind of world of “Composing/Producing”. If you like a composer – please support them!

If you are a composer, and found an interesting way to make a living with your music, let me know. Most composers don’t have merch tables… maybe they should!

Check out the summary PDF here for more.

Posted in Copyright, General

DistroKid

Setting up with a new Distributor, DistroKid. I’ve heard good things!

Posted in General

SUPERCALM!!!!11!!!111!1!!!!!

Ever Mindful


A different kind of relaxing piece with long but detailed harmonic complexity. I personally have a hard time with the drone-type of relaxing music. It doesn’t work for me. This one gives your mind something to think about… very very slowly.
You can download the full uncompressed files here!

Posted in Music

Not Yet AI Music

I’ve been playing with a computer generating music. This is my first iteration – it does one very specific thing, and it is starting to sound okay. I taught it drumming myself with some VERY simple rules. It seems to be working out okay.

var counter = 2;
var accents = [9,1,2,1,8,2,3,2,9,2,1,2,8,3,5,4];
function HandleMIDI(event)
{
	var keeper = getRandomIntInclusive(1,3);
	var dropper = getRandomIntInclusive(1,9);
	var variations = getRandomIntInclusive(-20,40);
	if (event instanceof NoteOn && keeper < accents[counter] ){
		event.velocity += accents[counter]*2;
		if (dropper <= accents[counter])
		{ 
			event.pitch = 38;
		}
		else {event.pitch = 40}
		event.send();
		event.trace(); 
		}
	if (event instanceof NoteOff ){
		event.send();
	}
	if (event instanceof NoteOn ){++counter;} 
	if (counter == 16){counter = 0;}
}
I'm going to be making this more general, and it will shortly have the ability to do crescendos, drops, and melodies... so - I don't need comments on my code quite yet. :-)

Take a listen!

Click through to SoundCloud to comment!
Posted in Music, Uncategorized