I’ve been playing with a computer generating music. This is my first iteration – it does one very specific thing, and it is starting to sound okay. I taught it drumming myself with some VERY simple rules. It seems to be working out okay.
var counter = 2; var accents = [9,1,2,1,8,2,3,2,9,2,1,2,8,3,5,4]; function HandleMIDI(event) { var keeper = getRandomIntInclusive(1,3); var dropper = getRandomIntInclusive(1,9); var variations = getRandomIntInclusive(-20,40); if (event instanceof NoteOn && keeper < accents[counter] ){ event.velocity += accents[counter]*2; if (dropper <= accents[counter]) { event.pitch = 38; } else {event.pitch = 40} event.send(); event.trace(); } if (event instanceof NoteOff ){ event.send(); } if (event instanceof NoteOn ){++counter;} if (counter == 16){counter = 0;} }I'm going to be making this more general, and it will shortly have the ability to do crescendos, drops, and melodies... so - I don't need comments on my code quite yet. :-)